Thursday, 16 November 2017

Probability

Probability is the mathematics of chance and luck. It has multiple real-world applications from engineering to medicine and beyond. Calculate and understand probabilities in a variety of situations.


Click Here for Revision topics on Probability




Tuesday, 7 November 2017

Mode, median, mean, range

Mode, median, mean, range - Read

Introduction

Mode, median and mean are three different types of average. The range is the difference between the biggest and the smallest number.
This section includes:

http://www.bbc.co.uk/bitesize/ks2/maths/data/mode_median_mean_range/read/1/

Friday, 3 November 2017

Day after tomorrow DDD YR 8





Activity 1
Lab 01 – Infection detection

Option 1, 2 or 3 – varying levels of difficulty. 1 is the easiest, 3 is the hardest. You can either get students to work through them 1, 2 and 3 or start at 3.

Using a coordinate grid, students are to place a ‘scout’ on the grid. Along the bottom, students will be given a clue with how far away they are from the infected. Markers are to then be placed to help identify possible areas for the infected to be. Place another scout, remove markers that would no longer work and then repeat with the final scout. Students will hopefully be able to find the coordinate of the infected person and go on to find the other three infected people.

Activity 2
Lab 02 – Super antidote
Option 1, 2 or 3 – varying levels of difficulty. 1 is the easiest, 3 is the hardest. You can either get students to work through them 1, 2 and 3 or start at 3.

Using the four clues, students are to identify how much they need of each ingredient for each of the infected. Repeat to cure the other two patients.

Activity 3
Lab 03 – Strategic planning
Option 1, 2 or 3 – varying levels of difficulty. 1 is the easiest, 3 is the hardest. They will only have time to do one option here so start the on the correct level, depending on how well they have been doing so far.

They will need to download a spreadsheet each time. Examples are given with each download. They must read the instructions on the first tab, then they fill it all in in the second tab, the third tab is the example spreadsheet.
Plenty of good discussions to be had about who to give the higher antidote to from SLT to the cleaners for example.

Wednesday, 27 September 2017

Future Worlds (Think you are finished?)


If you think you have finished make sure that you have done everything on this checklist:


  1. Mark Grid
    • Have you found and read your mark grid on Google Drive
    • Have you done everything on there?
  2. Assets Table
    • make sure all images / sounds / videos from your game / promo / review are included in it
  3. Development Log A
    • Have you tested everything that your game does?
  4. Development Log B
    • Have you got at least 20 feedback comments?
  5. Game
    • Could you add more levels?
    • Can you save the game?
    • Can you pause the game?
    • Have you added a favicon?
    • Have you add a loading screen?
    • Use the help sheets at goo.gl/WuVzaz to help you
  6. Homepage
    • Open your homepage online dida.wildern.org/13..
    • Make sure all your links work
    • Fix any broken links add any missing links
  7. CiDA Improvements Classroom
    • Join the CIDA Improvements Class on Google Classroom (3g993a)
    • Look at the exemplars can you see anything you could use to improve your work

Saturday, 20 May 2017